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4 articles
Last updated
How to do a clean reinstall of Shapes
Drawing in the XZ plane
When Shapes doesn't render in builds
Drawing Shapes to Render Textures
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Feedback
640 topics
New post
Last updated
+1
[Feature Request] Polyline endcaps & fill
nick kornek
updated
2 days ago
1
0
GC Allocation in `Polyline.GetUnpaddedLocalBounds_Internal()`
functionoverflu
updated
2 days ago
0
0
Best way to achieve sharp color transitions along a line?
Jeremy
updated
4 days ago
2
+5
Getting NullReferenceException When Building to Android and Using Immediate Mode Drawing
airoll
updated
4 days ago
4
0
Draw.Text with a StringBuilder
Martin Evans
updated
5 days ago
1
+1
Fixed
void DrawShapes( Camera cam ) creates small GC allocation every frame
Vincent Aalbertsberg
updated
5 days ago
1
+1
Fixed
ArgumentNullException
yeferson cc
updated
5 days ago
1
0
Fixed
Sorting Issues after upgrading to Unity 6
rciky
updated
5 days ago
1
0
Fixed
IFill-able Shapes do not respect 'HDR color pickers' option
Christian M
updated
5 days ago
1
+1
Fixed
'PlayerSettings.GetScriptingDefineSymbolsForGroup(BuildTargetGroup)' is obsolete
Andy
updated
1 week ago
5
0
End cap on one side only of a Line?
Dustin M
updated
2 weeks ago
3
0
Dedicated Server platform render feature missing
Juhani Karlsson
updated
2 weeks ago
0
0
Polyline in Immediate Mode using DrawCommands and submesh-y joins submits draw for non-existent join submeshes
Chris Dirkis
updated
3 weeks ago
0
0
Answered
Dashed line spacing not available
Dustin M
updated
3 weeks ago
2
+10
Shapes not rendering in builds (investigation megathread)
Freya Holmér
creator
updated
4 weeks ago
56
+3
Fixed
Polyline not working in Immediate Mode for URP
Keenan Woodall (Beans)
updated
4 weeks ago
8
+1
Under Review
Wrong version in package.json
Tommaso Papini
updated
4 weeks ago
3
0
Answered
Can I share the source code of my project that's using Shapes for free?
Michael Pittino
updated
4 weeks ago
1
0
Shapes triggers dirtying of Prefabs project-wide due to updating Bounds in OnValidate
Luke Peek
updated
1 month ago
0
0
Fixed
Remove instances of System.Linq to reduce GC allocation at runtime
airoll
updated
2 months ago
2
0
Opaque Discs Drawing Over Cnavas
Harper Rhett
updated
2 months ago
3
+5
Canvas Text Draws behind in-world objects
Marc Williams
updated
2 months ago
0
0
Answered
Downloaded Shapes 4.5.0 but the Shapes/About menu reports Shapes 4.3.1
Marc Williams
updated
2 months ago
2
0
Declined
Shapes with Render Queue set have material recreated every run
T. J.
updated
2 months ago
2
0
Fixed
Stencil Buffer Not wokring
Yuval Markovich
updated
2 months ago
5
+2
Fixed
Getting [Error] Destroying assets is not permitted to avoid data loss in Unity 6 / Shapes 4.5.0 in the Editor
airoll
updated
2 months ago
3
+1
Intermittent render failure with URP's Render Graph
ryan toole
updated
2 months ago
3
0
Shapes shaders don't work with Unity PolySpatial
yeznl
updated
3 months ago
0
0
Invert Color Blend Mode
guilherme gam
updated
3 months ago
0
0
Asset scheduled for for reimport during the Refresh loop
Dusan Mirkovic
updated
4 months ago
0
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